Insect Prison Remake Tutorial

using UnityEngine;

void Update() { if (Time.time > nextInsectSpawn) { nextInsectSpawn = Time.time + insectSpawnRate; SpawnInsect(); } } insect prison remake tutorial

// Instantiate the insect prefab GameObject insect = Instantiate(insectPrefab, transform.position, Quaternion.identity); using UnityEngine; void Update() { if (Time

void SpawnInsect() { // Randomly choose an insect type int insectType = Random.Range(0, 6); void Update() { if (Time.time &gt

public class InsectPrisonGame : MonoBehaviour { public GameObject insectPrefab; public float insectSpawnRate = 2.0f;

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