public class Input { [JsonPropertyName("min")] public int Min { get; set; }

[JsonPropertyName("library")] public string Library { get; set; }

[JsonPropertyName("assets")] public List<string> Assets { get; set; }

class Program { static void Main(string[] args) { string shinyDataFilePath = "path/to/shinydata.json";

using System; using System.Collections.Generic; using System.IO; using System.Text.Json; using System.Text.Json.Serialization;